Effect methods changed from pure virtual to defaulting to a 0,0 vector
[physics.git] / src / debug.h
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f7b3b2eb
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1#ifndef DEBUG_H
2#define DEBUG_H
3
4// comment out when not debugging
5#define DEBUGGING
6
7#include <iostream>
8using std::cerr;
9using std::cout;
10using std::endl;
11
12#endif // DEBUG_H