Effect methods changed from pure virtual to defaulting to a 0,0 vector
authorPatrik Gornicz <Gornicz.P@gmail.com>
Sat, 2 Aug 2008 19:48:55 +0000 (15:48 -0400)
committerPatrik Gornicz <Gornicz.P@gmail.com>
Sat, 2 Aug 2008 19:48:55 +0000 (15:48 -0400)
commit094a13b85bb8ab6011907cdea75216cc1040b1c4
treee4138e18ed13cf048da772cf0a8571ab7ec01749
parentb8adb435d85694b9b62e8be2fd63fe41b361a132
Effect methods changed from pure virtual to defaulting to a 0,0 vector
src/Effects/Effect.cpp
src/Effects/Effect.h
src/Effects/Gravity.cpp
src/Effects/Gravity.h
src/Effects/Screen.cpp
src/Effects/Screen.h
src/Entities/Ball.cpp
src/Entities/Ball.h
src/entityCreator.cpp