effectManager created
[physics.git] / src / effectManager.cpp
CommitLineData
f206d19d
PG
1#include "effectManager.h"
2
3#include "Effects/Gravity.h"
4
5Gravity* g = new Gravity();
6
7Vector2 effect::positionDelta(const PhysicsEntity* e, float time_step)
8{
9 return g->positionDelta(e, time_step);
10}
11Vector2 effect::velocityDelta(const PhysicsEntity* e, float time_step)
12{
13 return g->velocityDelta(e, time_step);
14}
15Vector2 effect::forceDelta(const PhysicsEntity* e, float time_step)
16{
17 return g->forceDelta(e, time_step);
18}