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1 | /* |
2 | * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com. | |
3 | * | |
4 | * This program is free software: you can redistribute it and/or modify | |
5 | * it under the terms of the GNU General Public License as published by | |
6 | * the Free Software Foundation, either version 3 of the License, or | |
7 | * (at your option) any later version. | |
8 | * | |
9 | * This program is distributed in the hope that it will be useful, | |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
12 | * GNU General Public License for more details. | |
13 | * | |
14 | * You should have received a copy of the GNU General Public License | |
15 | * along with this program. If not, see <http://www.gnu.org/licenses/>. | |
16 | */ | |
17 | ||
054d658f PG |
18 | #include "entityCreator.h" |
19 | ||
f72f4a59 PG |
20 | #include <queue> |
21 | ||
a483ed75 | 22 | #include "entityManager.h" |
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23 | #include "input/inputManager.h" |
24 | ||
a483ed75 PG |
25 | #include "Entities/Ball.h" |
26 | #include "graphics/colors.h" | |
27 | ||
10baa49b | 28 | |
617dcc71 PG |
29 | /// ***** Private Variables ***** |
30 | ||
f72f4a59 | 31 | typedef std::queue<Ball*> queBall; |
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32 | |
33 | queBall startBalls; | |
34 | queBall mouseBalls; | |
35 | ||
36 | /// ***** Private Method Headers ***** | |
37 | ||
38 | Ball* addBall(const Vector2& pos, | |
39 | float radius, | |
40 | const float* color, | |
41 | queBall& que); | |
42 | ||
43 | void removeBall(queBall& que); | |
44 | void removeAllBalls(queBall& que); | |
a483ed75 | 45 | |
617dcc71 | 46 | /// ***** Initializers/Cleaners ***** |
a483ed75 | 47 | |
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48 | void creator::init() |
49 | { | |
6a40b627 PG |
50 | Ball* ball; |
51 | ||
52 | ball = addBall(Vector2(50, 50), 20, cWhite, startBalls); | |
53 | ball->mass = 10; | |
54 | ||
55 | ball = addBall(Vector2(150, 50), 20, cGrey, startBalls); | |
56 | ball->mass = 10; | |
57 | ||
58 | ball = addBall(Vector2(50, 100), 20, cRed, startBalls); | |
59 | ball->mass = 10; | |
60 | ||
61 | ball = addBall(Vector2(100, 100), 20, cGreen, startBalls); | |
62 | ball->mass = 10; | |
63 | ||
64 | ball = addBall(Vector2(150, 100), 20, cBlue, startBalls); | |
65 | ball->mass = 10; | |
66 | ||
67 | ball = addBall(Vector2(50, 150), 20, cYellow, startBalls); | |
68 | ball->mass = 10; | |
69 | ||
70 | ball = addBall(Vector2(100, 150), 20, cMagenta, startBalls); | |
71 | ball->mass = 10; | |
72 | ||
73 | ball = addBall(Vector2(150, 150), 20, cCyan, startBalls); | |
74 | ball->mass = 10; | |
054d658f PG |
75 | } |
76 | void creator::clean() | |
77 | { | |
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78 | removeAllBalls(startBalls); |
79 | removeAllBalls(mouseBalls); | |
054d658f PG |
80 | } |
81 | ||
617dcc71 PG |
82 | /// ***** Public Methods ***** |
83 | ||
88e62c4f | 84 | void creator::addBall(const Vector2& pos, float radius, const float* color) |
054d658f | 85 | { |
10baa49b PG |
86 | addBall(pos, radius, color, mouseBalls); |
87 | } | |
88 | void creator::removeBall() | |
89 | { | |
90 | removeBall(mouseBalls); | |
91 | } | |
92 | void creator::removeAllBalls() | |
93 | { | |
94 | removeAllBalls(mouseBalls); | |
95 | } | |
96 | ||
97 | void creator::handleInput() | |
98 | { | |
99 | if(input::mouseLeft()) | |
100 | addBall(input::mousePosition(), 10, cCyan); | |
101 | ||
102 | if(input::mouseRight() && ! mouseBalls.empty()) | |
103 | removeBall(); | |
104 | } | |
105 | ||
106 | /// ***** Private Methods ***** | |
107 | ||
108 | Ball* addBall(const Vector2& pos, | |
109 | float radius, | |
110 | const float* color, | |
111 | queBall& que) | |
112 | { | |
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113 | Ball* ball = new Ball(pos, radius, color); |
114 | ||
10baa49b | 115 | que.push(ball); |
88e62c4f | 116 | manager::add(ball); |
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117 | |
118 | return ball; | |
054d658f | 119 | } |
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120 | |
121 | void removeBall(queBall& que) | |
054d658f | 122 | { |
10baa49b | 123 | Ball* ball = que.front(); |
88e62c4f | 124 | |
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125 | manager::remove(ball); |
126 | que.pop(); | |
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127 | |
128 | delete ball; | |
054d658f | 129 | } |
10baa49b | 130 | void removeAllBalls(queBall& que) |
054d658f | 131 | { |
10baa49b | 132 | while(! que.empty() ) |
f72f4a59 | 133 | { |
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134 | Ball* ball = que.front(); |
135 | que.pop(); | |
f72f4a59 | 136 | manager::remove(ball); |
054d658f | 137 | |
f72f4a59 PG |
138 | delete ball; |
139 | } | |
054d658f | 140 | } |