Commit | Line | Data |
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1 | #ifndef EFFECT_H | |
2 | #define EFFECT_H | |
3 | ||
4 | #include "../Vector2.h" | |
5 | ||
6 | //#include "../Entities/PhysicsEntity.h" | |
7 | class PhysicsEntity; | |
8 | ||
9 | /// ***** Header Class ***** | |
10 | class Effect | |
11 | { | |
12 | protected: | |
13 | Effect(); | |
14 | ||
15 | public: | |
16 | virtual ~Effect(); | |
17 | ||
18 | virtual Vector2 positionDelta(const PhysicsEntity*, float) const; | |
19 | virtual Vector2 velocityDelta(const PhysicsEntity*, float) const; | |
20 | virtual Vector2 forceDelta(const PhysicsEntity*, float) const; | |
21 | }; | |
22 | ||
23 | #endif // EFFECT_H |