Effects changed to delta system
[physics.git] / src / Effects / Gravity.cpp
1 #include "Gravity.h"
2
3 Gravity::Gravity()
4 {
5
6 }
7 Gravity::~Gravity()
8 {
9
10 }
11
12 Vector2 Gravity::positionDelta(const PhysicsEntity*, float)
13 {
14     return Vector2(0, 0);
15 }
16
17 Vector2 Gravity::velocityDelta(const PhysicsEntity*, float)
18 {
19     return Vector2(0, 0);
20 }
21
22 Vector2 Gravity::forceDelta(const PhysicsEntity*, float)
23 {
24     return Vector2(0, 0.000001);
25 }