2 * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 #include <pg/Vector2.h>
27 // a Particle should be drawn for at least the next frame
28 // ie. creating a particle using ParticleE(Vector2),
29 // should draw the particle once THEN kill it
32 /// ***** Header Class *****
34 class Particle: public Entity
37 Particle(const Vector2&, bool=true);
38 Particle(const Vector2&, float);
43 virtual void update(float);