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[physics.git]
/
src
/
Entities
/
Point.h
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#ifndef POINT_H
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#define POINT_H
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#include "Particle.h"
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#include "../Vector2.h"
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/// ***** Header Class *****
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class Point: public Particle
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{
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public:
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Point(const Vector2&, bool=true);
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Point(const Vector2&, float);
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virtual ~Point();
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virtual void draw();
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protected:
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float radius;
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// color
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};
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#endif // POINT_H