867f27166c412814bb6618386279a3ccbce81677
[physics.git] / src / Entities / WindParticle.cpp
1 #include "WindParticle.h"
2
3 #include "../Vector2.h"
4
5
6 /// ***** Constructors/Destructors *****
7
8 WindParticle::WindParticle(const Vector2& org, float life_time)
9     : Point(org, life_time)
10 {
11
12 }
13 WindParticle::~WindParticle()
14 {
15
16 }
17
18 /// ***** Public Class Methods *****
19
20 void WindParticle::update(float time_step)
21 {
22     Point::update(time_step);
23     // TODO, insure particle is in the screen by moding
24 }