change Vector2 param to a const Vector2&
[physics.git] / src / Entities / WindParticle.h
1 #ifndef WINDPARTICLE_H
2 #define WINDPARTICLE_H
3
4 #include "Point.h"
5 #include "../Vector2.h"
6
7 /// ***** Header Class *****
8 class WindParticle: public Point
9 {
10     public:
11         WindParticle(const Vector2&, float);
12         virtual ~WindParticle();
13
14         virtual void update(float);
15
16      protected:
17         float radius;
18         // color
19 };
20
21 #endif // POINT_H