Creation of physics project
[physics.git] / src / GameStates / GameState.h
1 #ifndef GAMESTATE_H
2 #define GAMESTATE_H
3
4 /// ***** Header Class *****
5 class GameState
6 {
7   protected:
8     GameState();
9
10   public:
11     virtual ~GameState();
12
13     virtual void handleInput(bool=false) const = 0;
14     virtual void update(float, bool=false) const = 0;
15     virtual void draw(bool=false) const = 0;
16 };
17
18 #endif // GAMESTATE_H