3 #include "../entityManager.h"
6 /// ***** Constructors/Destructors *****
17 /// ***** Public Class Methods *****
19 void Running::handleInput(bool on_top) const
23 manager::handleInput();
26 void Running::update(float time_step, bool on_top) const
30 manager::update(time_step);
33 void Running::draw(bool on_top) const