2 #include "../entityManager.h"
4 /// ***** Constructors/Destructors *****
14 /// ***** Public Class Methods *****
15 void Running::handleInput(bool on_top) const
19 manager::handleInput();
22 void Running::update(float time_step, bool on_top) const
26 manager::update(time_step);
29 void Running::draw(bool on_top) const