3 #include "../entityManager.h"
5 /// ***** Constructors/Destructors *****
15 /// ***** Public Class Methods *****
16 void Running::handleInput(bool on_top) const
20 manager::handleInput();
23 void Running::update(float time_step, bool on_top) const
27 manager::update(time_step);
30 void Running::draw(bool on_top) const