2 * Copyright (C) 2008 Patrik Gornicz, Gornicz_P (at) hotmail (dot) com.
4 * This program is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 3 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #include "entityCreator.h"
22 #include "entityManager.h"
23 #include "input/inputManager.h"
25 #include "Entities/Ball.h"
26 #include "graphics/colors.h"
29 /// ***** Private Variables *****
31 typedef std::queue<Ball*> queBall;
36 /// ***** Private Method Headers *****
38 Ball* addBall(const Vector2& pos,
43 void removeBall(queBall& que);
44 void removeAllBalls(queBall& que);
46 /// ***** Initializers/Cleaners *****
50 addBall(Vector2(50, 50), 20, cWhite, startBalls);
51 addBall(Vector2(150, 50), 20, cGrey, startBalls);
52 addBall(Vector2(50, 100), 20, cRed, startBalls);
53 addBall(Vector2(100, 100), 20, cGreen, startBalls);
54 addBall(Vector2(150, 100), 20, cBlue, startBalls);
55 addBall(Vector2(50, 150), 20, cYellow, startBalls);
56 addBall(Vector2(100, 150), 20, cMagenta, startBalls);
57 addBall(Vector2(150, 150), 20, cCyan, startBalls);
61 removeAllBalls(startBalls);
62 removeAllBalls(mouseBalls);
65 /// ***** Public Methods *****
67 void creator::addBall(const Vector2& pos, float radius, const float* color)
69 addBall(pos, radius, color, mouseBalls);
71 void creator::removeBall()
73 removeBall(mouseBalls);
75 void creator::removeAllBalls()
77 removeAllBalls(mouseBalls);
80 void creator::handleInput()
82 if(input::mouseLeft())
83 addBall(input::mousePosition(), 10, cCyan);
85 if(input::mouseRight() && ! mouseBalls.empty())
89 /// ***** Private Methods *****
91 Ball* addBall(const Vector2& pos,
96 Ball* ball = new Ball(pos, radius, color);
104 void removeBall(queBall& que)
106 Ball* ball = que.front();
108 manager::remove(ball);
113 void removeAllBalls(queBall& que)
115 while(! que.empty() )
117 Ball* ball = que.front();
119 manager::remove(ball);