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created input, graphics and game namespaces
[physics.git]
/
src
/
graphics
/
graphics.h
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#ifndef GRAPHICS_H
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#define GRAPHICS_H
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#include "../Vector2.h"
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/// ***** Header Methods *****
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namespace graphics
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{
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void init();
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void clean();
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void drawCircle(float radius, const Vector2&, const float* color = 0);
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}
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#endif // GRAPHICS_H