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created input, graphics and game namespaces
[physics.git]
/
src
/
input
/
inputManager.h
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#ifndef INPUT_H
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#define INPUT_H
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#include <SDL/SDL.h>
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/// ***** Header Methods *****
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namespace input
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{
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void init();
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void clean();
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void update();
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bool isPressed(Uint8);
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bool isReleased(Uint8);
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bool wasPressed(Uint8);
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bool wasReleased(Uint8);
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}
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#endif // INPUT_H