#include "Gravity.h"
-/// ***** Header Class *****
-Vector2 Gravity::positionAfter(const Vector2&, float)
+Gravity::Gravity()
{
}
-Vector2 Gravity::velocityAfter(const Vector2&, float)
+Gravity::~Gravity()
{
}
-#endif // GRAVITY_H
+Vector2 Gravity::forceDelta(const PhysicsEntity*, float) const
+{
+ return Vector2(0, 0.001);
+}