#include "../Vector2.h"
#include "../graphics/graphics.h"
-/// ***** Public Class Methods *****
+
+/// ***** Constructors/Destructors *****
+
Ball::Ball(const Vector2& pos, float radius, const float* color)
: PhysicsEntity(pos), radius(radius), color(color)
{
}
+/// ***** Public Class Methods *****
+
void Ball::draw() const
{
glDrawCircle(radius, position, color);