#include "Polygon.h"
+
#include "../Vector2.h"
-/// ***** Public Class Methods *****
+
+/// ***** Constructors/Destructors *****
+
Polygon::Polygon(const Vector2& pos, vector<Vector2> points)
: PhysicsEntity(pos), points(points)
{
- CreateBindingBox();
+ createBindingBox();
}
Polygon::~Polygon()
{
}
+/// ***** Public Class Methods *****
+
void Polygon::draw() const
{
// TODO
}
/// ***** Private Class Methods *****
-void Polygon::CreateBindingBox()
+void Polygon::createBindingBox()
{
// TODO
}