#include "WindParticle.h"
+
#include "../Vector2.h"
-/// ***** Public Class Methods *****
+
+/// ***** Constructors/Destructors *****
+
WindParticle::WindParticle(const Vector2& org, float life_time)
: Point(org, life_time)
{
}
+/// ***** Public Class Methods *****
+
void WindParticle::update(float time_step)
{
Point::update(time_step);