-
#include "inputManager.h"
#include "../debug.h"
+
+/// ***** Private Variables *****
+
enum State
{
isR,
static const int keySize = 323;
static State keyState[keySize];
+/// ***** Initializers/Cleaners *****
+
void inputInit()
{
for(int i=0; i< keySize; i++)
keyState[i] = isR;
}
+void inputClean()
+{
+
+}
+
+/// ***** Public Methods *****
void inputUpdate()
{