handled collisions
authorPatrik Gornicz <Gornicz.P@gmail.com>
Thu, 17 Jul 2008 04:09:50 +0000 (00:09 -0400)
committerPatrik Gornicz <Gornicz.P@gmail.com>
Thu, 17 Jul 2008 04:09:50 +0000 (00:09 -0400)
src/Entities/depend.mk [deleted file]
src/GameStates/depend.mk [deleted file]
src/depend.mk [deleted file]

diff --git a/src/Entities/depend.mk b/src/Entities/depend.mk
deleted file mode 100644 (file)
index e69de29..0000000
diff --git a/src/GameStates/depend.mk b/src/GameStates/depend.mk
deleted file mode 100644 (file)
index e69de29..0000000
diff --git a/src/depend.mk b/src/depend.mk
deleted file mode 100644 (file)
index 445efce..0000000
+++ /dev/null
@@ -1,39 +0,0 @@
-entityManager.o: entityManager.cpp entityManager.h Entities/Entity.h \
-  Entities/../Vector2.h Entities/Particle.h Entities/Entity.h \
-  Entities/PhysicsEntity.h
-game.o: game.cpp game.h GameStates/GameState.h GameStates/Running.h \
-  GameStates/GameState.h GameStates/Paused.h GameStates/CreatingPolygon.h
-main.o: main.cpp debug.h game.h ticks.h graphics/graphics.h \
-  graphics/../Vector2.h input/inputManager.h
-mathw.o: mathw.cpp mathw.h Vector2.h
-ticks.o: ticks.cpp ticks.h
-Vector2.o: Vector2.cpp Vector2.h mathw.h
-Ball.o: Entities/Ball.cpp Entities/Ball.h Entities/PhysicsEntity.h \
-  Entities/Entity.h Entities/../Vector2.h Entities/../graphics/graphics.h \
-  Entities/../graphics/../Vector2.h
-Entity.o: Entities/Entity.cpp Entities/Entity.h Entities/../Vector2.h
-Line.o: Entities/Line.cpp Entities/Line.h Entities/Particle.h \
-  Entities/Entity.h Entities/../Vector2.h
-Particle.o: Entities/Particle.cpp Entities/Particle.h Entities/Entity.h \
-  Entities/../Vector2.h
-PhysicsEntity.o: Entities/PhysicsEntity.cpp Entities/PhysicsEntity.h \
-  Entities/Entity.h Entities/../Vector2.h
-Point.o: Entities/Point.cpp Entities/Point.h Entities/Particle.h \
-  Entities/Entity.h Entities/../Vector2.h
-Polygon.o: Entities/Polygon.cpp Entities/Polygon.h \
-  Entities/PhysicsEntity.h Entities/Entity.h Entities/../Vector2.h
-WindParticle.o: Entities/WindParticle.cpp Entities/WindParticle.h \
-  Entities/Point.h Entities/Particle.h Entities/Entity.h \
-  Entities/../Vector2.h
-CreatingPolygon.o: GameStates/CreatingPolygon.cpp \
-  GameStates/CreatingPolygon.h GameStates/GameState.h
-GameState.o: GameStates/GameState.cpp GameStates/GameState.h
-Paused.o: GameStates/Paused.cpp GameStates/Paused.h \
-  GameStates/GameState.h
-Running.o: GameStates/Running.cpp GameStates/Running.h \
-  GameStates/GameState.h GameStates/../entityManager.h \
-  GameStates/../Entities/Entity.h GameStates/../Entities/../Vector2.h
-inputManager.o: input/inputManager.cpp input/inputManager.h \
-  input/../debug.h
-graphics.o: graphics/graphics.cpp graphics/graphics.h \
-  graphics/../Vector2.h graphics/../debug.h