+game.o: game.cpp game.h GameStates/GameState.h GameStates/Running.h \
+ GameStates/GameState.h GameStates/Paused.h GameStates/CreatingPolygon.h
+main.o: main.cpp debug.h game.h ticks.h graphics/graphics.h \
+ graphics/../Vector2.h input/inputManager.h
+mathw.o: mathw.cpp mathw.h Vector2.h
+ticks.o: ticks.cpp ticks.h
+Vector2.o: Vector2.cpp Vector2.h mathw.h
+Ball.o: Entities/Ball.cpp Entities/Ball.h Entities/PhysicsEntity.h \
+ Entities/Entity.h Entities/../Vector2.h Entities/../graphics/graphics.h \
+ Entities/../graphics/../Vector2.h
+Entity.o: Entities/Entity.cpp Entities/Entity.h Entities/../Vector2.h
+Line.o: Entities/Line.cpp Entities/Line.h Entities/Particle.h \
+ Entities/Entity.h Entities/../Vector2.h
+Particle.o: Entities/Particle.cpp Entities/Particle.h Entities/Entity.h \
+ Entities/../Vector2.h
+PhysicsEntity.o: Entities/PhysicsEntity.cpp Entities/PhysicsEntity.h \
+ Entities/Entity.h Entities/../Vector2.h
+Point.o: Entities/Point.cpp Entities/Point.h Entities/Particle.h \
+ Entities/Entity.h Entities/../Vector2.h
+Polygon.o: Entities/Polygon.cpp Entities/Polygon.h \
+ Entities/PhysicsEntity.h Entities/Entity.h Entities/../Vector2.h
+WindParticle.o: Entities/WindParticle.cpp Entities/WindParticle.h \
+ Entities/Point.h Entities/Particle.h Entities/Entity.h \
+ Entities/../Vector2.h
+CreatingPolygon.o: GameStates/CreatingPolygon.cpp \
+ GameStates/CreatingPolygon.h GameStates/GameState.h
+GameState.o: GameStates/GameState.cpp GameStates/GameState.h
+Paused.o: GameStates/Paused.cpp GameStates/Paused.h \
+ GameStates/GameState.h
+Running.o: GameStates/Running.cpp GameStates/Running.h \
+ GameStates/GameState.h GameStates/../entityManager.h \
+ GameStates/../Entities/Entity.h GameStates/../Entities/../Vector2.h
+inputManager.o: input/inputManager.cpp input/inputManager.h \
+ input/../debug.h
+graphics.o: graphics/graphics.cpp graphics/graphics.h \
+ graphics/../Vector2.h graphics/../debug.h