Commit | Line | Data |
---|---|---|
6d8ae407 PG |
1 | |
2 | NEWSRCS := # := start; empty | |
3 | ||
4 | NEWSRCS += game.cpp | |
5 | NEWSRCS += main.cpp | |
6 | NEWSRCS += handleSignal.cpp | |
7 | ||
8 | NEWSRCS += entityCreator.cpp | |
9 | NEWSRCS += entityManager.cpp | |
10 | NEWSRCS += effectManager.cpp | |
11 | NEWSRCS += collisionManager.cpp | |
12 | NEWSRCS += CollisionInfo.cpp | |
13 | ||
14 | NEWDIRS := # := start; empty | |
15 | ||
16 | NEWDIRS += Entities/ | |
17 | NEWDIRS += GameStates/ | |
18 | NEWDIRS += Effects/ | |
19 | NEWDIRS += config/ | |
20 | NEWDIRS += input/ | |
21 | NEWDIRS += graphics/ | |
22 | ||
23 | ################################################################################ | |
24 | ||
25 | NEWSRCS := $(addprefix ${SRCPATH},${NEWSRCS}) | |
26 | NEWDIRS := $(addprefix ${SRCPATH},${NEWDIRS}) | |
27 | NEWOBJS := ${NEWSRCS:.cpp=.o} | |
28 | NEWDEPS := ${NEWSRCS:.cpp=.d} | |
29 | ||
30 | NEWOBJSDIRS := $(addprefix ${OBJSDIR_$P},${NEWDIRS}) | |
31 | NEWDEPSDIRS := $(addprefix ${DEPSDIR_$P},${NEWDIRS}) | |
32 | ||
33 | # Append to lists | |
34 | ||
35 | L_SRCS_$P += ${NEWSRCS} | |
36 | L_OBJS_$P += $(addprefix ${OBJSDIR_$P},${NEWOBJS}) | |
37 | L_DEPS_$P += $(addprefix ${DEPSDIR_$P},${NEWDEPS}) | |
38 | ||
39 | L_BLDDIRS_$P += ${NEWOBJSDIRS} | |
40 | L_BLDDIRS_$P += ${NEWDEPSDIRS} | |
41 |