1 #ifndef CREATINGPOLYGON_H
2 #define CREATINGPOLYGON_H
7 /// ***** Header Class *****
9 class CreatingPolygon : public GameState
13 virtual ~CreatingPolygon();
15 virtual void handleInput(bool=false) const;
16 virtual void update(float, bool=false) const;
17 virtual void draw(bool=false) const;
20 #endif // CREATINGPOLYGON_H