refactored entityManager
authorPatrik Gornicz <Gornicz.P@gmail.com>
Thu, 22 Jan 2009 01:05:08 +0000 (20:05 -0500)
committerPatrik Gornicz <Gornicz.P@gmail.com>
Thu, 22 Jan 2009 01:05:08 +0000 (20:05 -0500)
src/entityManager.cpp

index 7d75d3c..64d7480 100644 (file)
 
 /// ***** Private Method Headers *****
 
-void updateParticles(float);
-void updatePhysics(float);
-void clearUpParticles();
-void clearUpPhysics();
+static void updateParticles(float);
+static void updatePhysics(float);
+static void addOrRemoveParticles();
+static void addOrRemovePhysics();
 
 /// ***** Private Variables *****
 
 typedef std::set<Particle*> setPart;
-setPart particles_To_Add;
-setPart active_Particles;
-setPart particles_To_Remove;
+static setPart particles_To_Add;
+static setPart active_Particles;
+static setPart particles_To_Remove;
 
 typedef std::set<PhysicsEntity*> setPhys;
-setPhys physics_To_Add;
-setPhys active_Physics;
-setPhys physics_To_Remove;
+static setPhys physics_To_Add;
+static setPhys active_Physics;
+static setPhys physics_To_Remove;
 
-Mutex particleSetLock;
-Mutex physicsEntitySetLock;
+static Mutex muSetPart;
+static Mutex muSetPhys;
 
 /// ***** Initializers/Cleaners *****
 
 void manager::init()
 {
-    particleSetLock.init();
-    physicsEntitySetLock.init();
+    muSetPart.init();
+    muSetPhys.init();
 
     collision::init();
 }
@@ -66,40 +66,44 @@ void manager::clean()
 {
     collision::clean();
 
-    physicsEntitySetLock.clean();
-    particleSetLock.clean();
+    muSetPhys.clean();
+    muSetPart.clean();
 }
 
 /// ***** Public Methods *****
 
-void manager::add(Entity* e)
+void manager::add(Entity* pe)
 {
+    DASSERT(pe != NULL);
+
     {
-        Particle* p = dynamic_cast<Particle*>(e);
-        if( p != 0 )
+        Particle* pp = dynamic_cast<Particle*>(pe);
+        if( pp != NULL )
         {
-            particles_To_Add.insert(p);
+            particles_To_Add.insert(pp);
             return;
         }
     }
 
     {
-        PhysicsEntity* p = dynamic_cast<PhysicsEntity*>(e);
-        if( p != 0 )
+        PhysicsEntity* ppe = dynamic_cast<PhysicsEntity*>(pe);
+        if( ppe != NULL )
         {
-            physics_To_Add.insert(p);
+            physics_To_Add.insert(ppe);
             return;
         }
     }
 
     DPF(0, "ENTITY TYPE NOT SUPPORTED BY addEntity()!!");
 }
-void manager::remove(Entity* e)
+void manager::remove(Entity* pe)
 {
+    DASSERT(pe != NULL);
+
     {
-        Autolock lock( particleSetLock );
-        Particle* p = dynamic_cast<Particle*>(e);
-        if( p != 0 )
+        Autolock lock( muSetPart );
+        Particle* p = dynamic_cast<Particle*>(pe);
+        if( p != NULL )
         {
             particles_To_Remove.insert(p);
             return;
@@ -107,11 +111,11 @@ void manager::remove(Entity* e)
     }
 
     {
-        Autolock lock( physicsEntitySetLock );
-        PhysicsEntity* p = dynamic_cast<PhysicsEntity*>(e);
-        if( p != 0 )
+        Autolock lock( muSetPhys );
+        PhysicsEntity* ppe = dynamic_cast<PhysicsEntity*>(pe);
+        if( ppe != NULL )
         {
-            physics_To_Remove.insert(p);
+            physics_To_Remove.insert(ppe);
             return;
         }
     }
@@ -132,11 +136,12 @@ void manager::update(float time_step)
 }
 void manager::draw()
 {
-    clearUpParticles();
     {
-        Autolock lock( particleSetLock );
+        Autolock lock( muSetPart );
 
-        // update active Particle*s
+        addOrRemoveParticles();
+
+        // draw active Particle*s
         for( setPart::iterator it = active_Particles.begin();
              it != active_Particles.end();
              it++ )
@@ -145,11 +150,12 @@ void manager::draw()
         }
     }
 
-    clearUpPhysics();
     {
-        Autolock lock( physicsEntitySetLock );
+        Autolock lock( muSetPhys );
+
+        addOrRemovePhysics();
 
-        // update active PhysicsEntity*s
+        // draw active PhysicsEntity*s
         for( setPhys::iterator it = active_Physics.begin();
              it != active_Physics.end();
              it++ )
@@ -163,7 +169,7 @@ void manager::draw()
 
 void updateParticles(float time_step)
 {
-    clearUpParticles();
+    addOrRemoveParticles();
 
     // update active Particle*s
     for( setPart::iterator it = active_Particles.begin();
@@ -175,7 +181,7 @@ void updateParticles(float time_step)
 }
 void updatePhysics(float time_step)
 {
-    clearUpPhysics();
+    addOrRemovePhysics();
 
     // apply collision math
     collision::update(active_Physics);
@@ -188,9 +194,9 @@ void updatePhysics(float time_step)
         (*it)->update(time_step);
     }
 }
-void clearUpParticles()
+void addOrRemoveParticles()
 {
-    Autolock lock( particleSetLock );
+    Autolock lock( muSetPart );
 
     // add new Particle*s to Active
     for( setPart::iterator it = particles_To_Add.begin();
@@ -210,9 +216,9 @@ void clearUpParticles()
     }
     particles_To_Remove.clear();
 }
-void clearUpPhysics()
+void addOrRemovePhysics()
 {
-    Autolock lock( physicsEntitySetLock );
+    Autolock lock( muSetPhys );
 
     // add new PhysicsEntity*s to Active
     for( setPhys::iterator it = physics_To_Add.begin();