Effect methods changed from pure virtual to defaulting to a 0,0 vector
[physics.git] / src / Effects /
drwxr-xr-x   ..
-rw-r--r-- 347 Effect.cpp
-rw-r--r-- 459 Effect.h
-rw-r--r-- 169 Gravity.cpp
-rw-r--r-- 267 Gravity.h
-rw-r--r-- 778 Screen.cpp
-rw-r--r-- 264 Screen.h